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| codeanticode.glgraphics.* | 
|---|
| codeanticode.glgraphics.GLConstants | ||
|---|---|---|
public static final int | 
BACKGROUND_ALPHA | 
16384 | 
public static final int | 
CG_CONTEXT | 
6 | 
public static final int | 
CG_EFFECT | 
8 | 
public static final int | 
CG_PROGRAM | 
7 | 
public static final int | 
COLOR | 
2 | 
public static final int | 
DOUBLE | 
7 | 
public static final int | 
FLOAT | 
6 | 
public static final int | 
FRAGMENT_PROGRAM | 
1 | 
public static final int | 
GEOMETRY_PROGRAM | 
2 | 
public static final int | 
GL_DEPTH_STENCIL | 
34041 | 
public static final int | 
GL_DEPTH24_STENCIL8 | 
35056 | 
public static final int | 
GL_FRAME_BUFFER | 
2 | 
public static final int | 
GL_PIXEL_BUFFER | 
1 | 
public static final int | 
GL_RENDER_BUFFER | 
3 | 
public static final int | 
GL_TEXTURE_OBJECT | 
0 | 
public static final int | 
GL_UNSIGNED_INT_24_8 | 
34042 | 
public static final int | 
GL_VERTEX_BUFFER | 
1 | 
public static final java.lang.String | 
GLGRAPHICS | 
"codeanticode.glgraphics.GLGraphics" | 
public static final int | 
GLSL_PROGRAM | 
4 | 
public static final int | 
GLSL_SHADER | 
5 | 
public static final int | 
IDENTITY_MATRIX | 
0 | 
public static final int | 
INVERSE_MATRIX | 
1 | 
public static final int | 
INVERSE_TRANSPOSE_MATRIX | 
3 | 
public static final int | 
LINE_ADJACENCY | 
20 | 
public static final int | 
LINEAR_MIPMAP_LINEAR | 
5 | 
public static final int | 
LINEAR_MIPMAP_NEAREST | 
3 | 
public static final int | 
LINEAR_SAMPLING | 
1 | 
public static final int | 
NEAREST_MIPMAP_LINEAR | 
4 | 
public static final int | 
NEAREST_MIPMAP_NEAREST | 
2 | 
public static final int | 
NEAREST_SAMPLING | 
0 | 
public static final int | 
SHADER_VAR_ARRAY | 
8 | 
public static final int | 
SHADER_VAR_FLOAT | 
1 | 
public static final int | 
SHADER_VAR_INT | 
0 | 
public static final int | 
SHADER_VAR_MAT2 | 
5 | 
public static final int | 
SHADER_VAR_MAT3 | 
6 | 
public static final int | 
SHADER_VAR_MAT4 | 
7 | 
public static final int | 
SHADER_VAR_MODELVIEW_MAT | 
10 | 
public static final int | 
SHADER_VAR_MODELVIEW_PROJECTION_MAT | 
12 | 
public static final int | 
SHADER_VAR_PROJECTION_MAT | 
11 | 
public static final int | 
SHADER_VAR_TEXTURE_MAT | 
13 | 
public static final int | 
SHADER_VAR_TEXTURE_SAMPLER | 
9 | 
public static final int | 
SHADER_VAR_VEC2 | 
2 | 
public static final int | 
SHADER_VAR_VEC3 | 
3 | 
public static final int | 
SHADER_VAR_VEC4 | 
4 | 
public static final int | 
TEX_BYTE | 
1 | 
public static final int | 
TEX_INT | 
0 | 
public static final int | 
TEX_NORM | 
0 | 
public static final int | 
TEX_ONEDIM | 
2 | 
public static final int | 
TEX_RECT | 
1 | 
public static final int | 
TRANSPOSE_MATRIX | 
2 | 
public static final int | 
TRIANGLE_ADJACENCY | 
21 | 
public static final int | 
VERTEX_PROGRAM | 
0 | 
| codeanticode.glgraphics.GLModel | ||
|---|---|---|
public static final int | 
DYNAMIC | 
1 | 
public static final int | 
STATIC | 
0 | 
public static final int | 
STREAM | 
2 | 
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