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| Interface Summary | |
|---|---|
| GLConstants | This interface class defines constants used in the glgraphics package. |
| Class Summary | |
|---|---|
| GLCgFXEffect | This class encapsulates a CgFX shader effect. |
| GLCgShader | This class encapsulates a Cg shader. |
| GLCgShaderParameter | |
| GLFramebufferObject | |
| GLGraphics | This class implements a Processing renderer based on the OPENGL renderer. |
| GLGraphicsOffScreen | This class implements OpenGL renderer for off-screen rendering. |
| GLModel | This class holds a 3D model composed of vertices, normals, colors (per vertex) and texture coordinates (also per vertex). |
| GLModelEffect | |
| GLModelEffectParameter | This class stores the (uniform) parameter for a model effect. |
| GLModelEffectVertexAttrib | This class stores the (vertex attribute) parameter for a model effect. |
| GLShader | This class defines the basic API of a shader (GLSL or Cg). |
| GLSLShader | This class encapsulates a glsl shader. |
| GLSLShaderAttribute | This class stores the attribute variable of a GLSL shader. |
| GLSLShaderUniform | This class stores the uniform variable of a GLSL shader. |
| GLSLTextureFilterParameter | This class stores the uniform parameter for a texture filter. |
| GLState | |
| GLTexture | This class adds an opengl texture to a PImage object. |
| GLTexturedPoint | |
| GLTextureFilter | This class defines a 2D filter to apply on GLTexture objects. |
| GLTextureFilterParameter | This class stores the parameter for a texture filter. |
| GLTextureGridCompiled | |
| GLTextureGridDirect | |
| GLTextureParameters | This class stores the parameters for a texture: target, internal format, minimization filter and magnification filter. |
| GLTexturePingPong | This class encapsulates two GLTextures, that are labeled as read and write. |
| GLTextureWindow | An undecorated ligheweight AWT window to show just a single texture created in the main OpenGL context of the parent PApplet. |
| GLUtils | |
| GLWindow | |
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