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Interface Summary | |
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GLConstants | This interface class defines constants used in the glgraphics package. |
Class Summary | |
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GLCgFXEffect | This class encapsulates a CgFX shader effect. |
GLCgShader | This class encapsulates a Cg shader. |
GLCgShaderParameter | |
GLFramebufferObject | |
GLGraphics | This class implements a Processing renderer based on the OPENGL renderer. |
GLGraphicsOffScreen | This class implements OpenGL renderer for off-screen rendering. |
GLModel | This class holds a 3D model composed of vertices, normals, colors (per vertex) and texture coordinates (also per vertex). |
GLModelEffect | |
GLModelEffectParameter | This class stores the (uniform) parameter for a model effect. |
GLModelEffectVertexAttrib | This class stores the (vertex attribute) parameter for a model effect. |
GLShader | This class defines the basic API of a shader (GLSL or Cg). |
GLSLShader | This class encapsulates a glsl shader. |
GLSLShaderAttribute | This class stores the attribute variable of a GLSL shader. |
GLSLShaderUniform | This class stores the uniform variable of a GLSL shader. |
GLSLTextureFilterParameter | This class stores the uniform parameter for a texture filter. |
GLState | |
GLTexture | This class adds an opengl texture to a PImage object. |
GLTexturedPoint | |
GLTextureFilter | This class defines a 2D filter to apply on GLTexture objects. |
GLTextureFilterParameter | This class stores the parameter for a texture filter. |
GLTextureGridCompiled | |
GLTextureGridDirect | |
GLTextureParameters | This class stores the parameters for a texture: target, internal format, minimization filter and magnification filter. |
GLTexturePingPong | This class encapsulates two GLTextures, that are labeled as read and write. |
GLTextureWindow | An undecorated ligheweight AWT window to show just a single texture created in the main OpenGL context of the parent PApplet. |
GLUtils | |
GLWindow |
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