codeanticode.glgraphics
Class GLTextureGridCompiled

java.lang.Object
  extended by codeanticode.glgraphics.GLTextureGridCompiled
All Implemented Interfaces:
GLConstants

public class GLTextureGridCompiled
extends java.lang.Object


Field Summary
 
Fields inherited from interface codeanticode.glgraphics.GLConstants
BACKGROUND_ALPHA, CG_CONTEXT, CG_EFFECT, CG_PROGRAM, COLOR, DOUBLE, FLOAT, FRAGMENT_PROGRAM, GEOMETRY_PROGRAM, GL_DEPTH_STENCIL, GL_DEPTH24_STENCIL8, GL_FRAME_BUFFER, GL_PIXEL_BUFFER, GL_RENDER_BUFFER, GL_TEXTURE_OBJECT, GL_UNSIGNED_INT_24_8, GL_VERTEX_BUFFER, GLGRAPHICS, GLSL_PROGRAM, GLSL_SHADER, IDENTITY_MATRIX, INVERSE_MATRIX, INVERSE_TRANSPOSE_MATRIX, LINE_ADJACENCY, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINEAR_SAMPLING, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEAREST_SAMPLING, SHADER_VAR_ARRAY, SHADER_VAR_FLOAT, SHADER_VAR_INT, SHADER_VAR_MAT2, SHADER_VAR_MAT3, SHADER_VAR_MAT4, SHADER_VAR_MODELVIEW_MAT, SHADER_VAR_MODELVIEW_PROJECTION_MAT, SHADER_VAR_PROJECTION_MAT, SHADER_VAR_TEXTURE_MAT, SHADER_VAR_TEXTURE_SAMPLER, SHADER_VAR_VEC2, SHADER_VAR_VEC3, SHADER_VAR_VEC4, TEX_BYTE, TEX_INT, TEX_NORM, TEX_ONEDIM, TEX_RECT, TRANSPOSE_MATRIX, TRIANGLE_ADJACENCY, VERTEX_PROGRAM
 
Constructor Summary
GLTextureGridCompiled(GL gl)
           
GLTextureGridCompiled(GL gl, processing.xml.XMLElement xml)
           
 
Method Summary
 void delete()
           
 boolean isUsingSrcTexRes()
           
 void render(int sW, int sH, int dW, int dH, int l)
           
 void render(int sW, int sH, int dW, int dH, int l, int cX0, int cY0, int cX1, int cY1)
           
 int srcTexInUse()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GLTextureGridCompiled

public GLTextureGridCompiled(GL gl)

GLTextureGridCompiled

public GLTextureGridCompiled(GL gl,
                             processing.xml.XMLElement xml)
Method Detail

delete

public void delete()

render

public void render(int sW,
                   int sH,
                   int dW,
                   int dH,
                   int l,
                   int cX0,
                   int cY0,
                   int cX1,
                   int cY1)

render

public void render(int sW,
                   int sH,
                   int dW,
                   int dH,
                   int l)

isUsingSrcTexRes

public boolean isUsingSrcTexRes()

srcTexInUse

public int srcTexInUse()


processing library GLGraphics by Andres Colubri. (c) 2008-2011